//Gfx converted using Mollusk's PAGfx Converter

//This file contains all the .h, for easier inclusion in a project

#ifndef ALL_GFX_H
#define ALL_GFX_H

#ifndef PAGfx_struct
    typedef struct{
    void *Map;
    int MapSize;
    void *Tiles;
    int TileSize;
    void *Palette;
    int *Info;
} PAGfx_struct;
#endif


// Background files : 
extern const int ErrorBG_Info[3]; // BgMode, Width, Height
extern const unsigned short ErrorBG_Map[768] __attribute__ ((aligned (4))) ;  // Pal : ErrorBG_Pal
extern const unsigned char ErrorBG_Tiles[2816] __attribute__ ((aligned (4))) ;  // Pal : ErrorBG_Pal
extern PAGfx_struct ErrorBG; // background pointer

extern const int DisketteBG_Info[3]; // BgMode, Width, Height
extern const unsigned short DisketteBG_Map[768] __attribute__ ((aligned (4))) ;  // Pal : DisketteBG_Pal
extern const unsigned char DisketteBG_Tiles[21056] __attribute__ ((aligned (4))) ;  // Pal : DisketteBG_Pal
extern PAGfx_struct DisketteBG; // background pointer


// Palette files : 
extern const unsigned short ErrorBG_Pal[3] __attribute__ ((aligned (4))) ;
extern const unsigned short DisketteBG_Pal[218] __attribute__ ((aligned (4))) ;


#endif

